Tabletop Stories to Help Your Games
There’s an old T-shirt that the White Wolf Game Studio employees wore to conventions, saying “Do Not Tell Me About Your Character.” While I recognize that many tabletop role-playing game fans can be socially dense in their enthusiasm about characters and campaigns, sometimes there is wisdom to be found in stories of games that either did well or crashed and burned.
I don’t have all the answers, as a gamemaster or as a player. No one does. But I do have some experience, and reading about the stories we told within the constraints of paper and dice might just make you laugh.
A story from the best Vampire: The Masquerade tabletop campaign I’ve ever been in.
A very long recollection of the campaign that spawned Shadowrun‘s most-wanted international felon.