In Which I Promo “Salem’s Lot Meets Law & Order”

The life of an author post-launch is a world of promotion. The life of a self-published author post-launch is a world of degrading promotion.

My consolation at the moment is that every author I’ve ever read says something along the lines of “I didn’t expect reviews as good as I got, or sales as poor as I got.” I’m right there with you. This week, I’m throwing around a few bucks for Facebook ads, experimenting with what works and what doesn’t.

I find Kindle sales vastly easier than lowering the price on my Amazon paperback, due to Amazon’s strange rules. So for all this week (8/20-8/26) Civil Blood is available on Kindle for $2.99. Yep. I spent years on this thing, and it’s available for the price of a soda at a restaurant.

Would you like Civil Blood? Here’s my short pitch in quiz form:

You’ve just been infected with a vampire virus. Your first question is:
A) “Can I get laid and high on blood whenever I want?”
B)
 “What idiot is criminally liable for letting loose a biohazard?”
C) “Am I still legally human, or is some suit in Washington going to pass a law?”
D) “W
ho’s the richest motherf***er I can sue over this?”
E) “I never really thought about it, but I should ask all of these questions in rapid succession.”

If you answered A, B, C or D, you might like Civil Blood. If you answered E, you’d definitely like Civil Blood. 

That’s it. That’s my promo for now, as I try to scare up some Amazon, Goodreads, and Booklikes reviewers. I’m lacking in that department — my friends help retweet and do Facebook posts, but reviews are as rare as Sam Kinison pantomime routines. I actually went so far as to post a review of my own book where it was allowed.

Do I feel shame in giving myself a five-star review? Yes. I wish I didn’t have to, and I delayed about a month before I did it. My reasoning is this:

1) I didn’t try to hide it. I straight-up said I don’t think the book is flawless, but I want to advocate for its strengths.

2) As Louis Armstrong once said, “you got to toot your own horn, because nobody else is gonna toot it for you.”

3) Nobody says a politician can’t vote for themselves. They’re citizens, too.

4) If I’m getting so few reviews that one 5-star review is going to blow the curve, that book needs all the help it can get.

That’s all. Now back to your regularly scheduled urban fantasies with their teenage angst and Byronic heroes and small-town witch heroines solving mysteries. I like those books, too… I just didn’t write one.

In Which “Salem’s Lot” Meets “Law and Order”

[Want the “too long, didn’t read” version? My novel’s now available here.]

Once upon a time at a university, I took a class called “Making Monsters.” It was about teratology, the study of monsters and the history of medical aberrations. We read about hoaxes where women supposedly gave birth to rabbits, documents about feral children like the Wild Boy of Aveyron, and read the diary of Hercule Barbin, a French hermaphrodite.

The class’s focus was on medical cases, but I managed to persuade my professor that I could do a term paper on the myth of the vampire. After all, I nerdily pointed out, the word “monster” is from the same Latin root as “demonstrate,” monstrare or “to show.” And in my paper, I was going to show off the societal uses of whipping up fear and exorcising it to reassure the citizens that monsters will be slain.

Fun fact, vampires as a myth evolve with what the audience has historically feared. Originally, they were ruddy-faced, bloated corpses like a peasant might find in a coffin that was being exhumed. Along the way, they gained powers and limitations here and there until we ended up with the pale, misunderstood superheroes we have today. In the 1990s, vampirism was being written about like it was a disease, and the AIDS crisis was never far from any reader’s mind when reading about a sexy lover who you want so badly, but oh, they might just kill you.

That’s when I got the idea for a novel. Because my experience was just slightly different than the fiction I was reading and the games I was playing.

This is because while I was taking that course, my wife was in another one on constitutional law. And it detailed a case of a woman who was clinically diagnosed with sex addiction. She had been involuntarily confined in a mental ward for treatment. The doctors wanted to hold her there indefinitely. She was suing for her release.

Why hold her over that? Well, she was HIV-positive. There was no doubt in the doctors’ minds that if they let her out, she’d infect people, probably without telling them of her condition. That qualified as a “danger to herself and others,” enabling them to keep her imprisoned as long as they wanted.

So my wife and I debated this scenario. Was it violating this woman’s civil rights to keep her locked up? Or should she be, for public safety? Is her addiction voluntary enough that she can be trusted to manage it?

Naturally, in the United States, we have a presumption of innocence until a person is proven guilty, but once they’ve infected once, and *are* guilty, where do you draw the line when trying to reform them? Do we make laws and policies expecting the worst of people, or the best?

I think you’re guessing where I’m going with this. Because those questions never really left my mind. Whenever I was frustrated at my day job, I went home and scratched away at the keyboard, working on a novel. It’s a story about vampires and what we fear in the modern day, and the dominant fear I see is of becoming a permanent political underclass.

And now, after many years, that novel, Civil Blood, is finished and available for you to read.

It’s a cross between a legal thriller and an urban fantasy, a little bit Salem’s Lot, a little bit Law and Order and a little Shadowrun. It’s set in Washington, D.C., where you can’t do anything without a doctor or a lawyer present, vampire hunting included.

The back cover copy and first two chapters are on the Civil Blood page here.  You can pre-order the Kindle version now — it will be delivered on the official book birthday of June 21. I intend to hype the book regularly until then and have a little launch event on Twitter the day it arrives. However, due to a quirk of Amazon’s Createspace publishing, you can order the print version right now (no pre-order, just plain order) and get it as soon as it can be shipped.

I’ve been fleshing out the book’s universe on this site, visible on the “propaganda” page. Reading the page isn’t necessary to read the book, but if you’re going to make a world, you should really show it off a little bit.

It’s what the word “monster” is all about.

Showtime.

Let’s Get You Started

I’ve been building the Writing Tour section of the site with links to Mass Effect, Shadowrun, Pirates of the Caribbean, Star Wars, and the rest. However, due to a quirk of WordPress, it’s easier to put tags on posts than it is on pages. So this post is a sort of welcome mat with long data-driven tentacles, trailing the Internet like a jellyfish.

If you’re looking for the content, start here.

A Writing Tour






This is is where I show off promotional materials, excerpts from books, links to published or produced works, and so forth. My LinkedIn page covers my specific responsibilities for the collaborative projects.

I have also spoken at the Game Developers’ Conference on the topic of writer research skills. If you’re an attendee, you can find my 2016 lecture “What Wikipedia Doesn’t Know Can Hurt You,” in the GDC Vault.

Video Games

Pirates of the Caribbean

Relics of Gods

The Mass Effect Trilogy

Star Wars: The Old Republic

FableLabs Projects

My Loft

Wayfinder

Novels

Civil Blood: The Vampire Rights Case that Changed a Nation

Short Fiction

“The 10:40 Appointment at the NYC Department of Superhero Registration”

“The Torturer of Camelot”

“High Water Mark”

“This Thing of Darkness”

Television

The Agency

Tabletop Role-Playing Games

Legend of the Five Rings

Shadowrun

Earthdawn

Paranoia

The Shot Glass of Nostalgia” — Tabletop Stories to Help Your Games

Comics

Mythkillers

M.I.T.H.

Writing Samples

These are resume fodder: YouTube videos of my video game work, and interactive fiction in small, digestible chunks.

A Twine Writing Sample:

“A Hell of Heaven” — A Cyberpunk-Genre Twine Mission (15 minute read)

A choose-your-own-adventure in interactive prose. “A Hell of Heaven” is in the vein of Cyberpunk, Shadowrun, or similar games that occur twenty minutes into the future. If technology allows our brain to be edited by others, what makes our decisions ours?

Videos:

A Question of Motivation Part 1 (MMO Quest Giving)

A short and sweet side-quest as it originally appeared in Star Wars: The Old Republic. Takes about 5 minutes to watch, which is why I put it first.

“Shoot the mouthy one” is a very Sith answer, but it does not avail the player here.

A Question of Motivation Part 2

The gameplay of the rest of the adventure, including the twist at 10:34 and decision/quest turn-in at 18:31. Total dialogue time about 5 more minutes.

Stomping giant insect-like Colicoids? You’re gonna need a bigger boot.

Companion Character: EDI Makes a Joke ~35 seconds

The Enhanced Defense Intelligence says this early on in her ME3 dialogues, so a lot of fans are familiar with this joke.

Hey, EDI, you do remember how Shepard died in ME2, right? Juuuuust checking.

Companion Character: EDI and Liara ~ 30 seconds
This ME3 scene plays if you never completed one particular ME2 DLC.

What is there to say but “Oops?”

Companion Character: EDI Compilation ~ 13 min

EDI goes through a lot: her installation in a human-like body prompts many questions about mortality and human behavior. It ultimately leads her to decide that destroying the Reapers is worth her own death. Here’s a supercut of many of her conversations.

“But it was something good.”

Priority: Citadel from Mass Effect 3 (Action Sample, RPG Video Game) ~ 30 min

Kai Leng’s first appearance, a showdown with the Virmire Survivor, and finally a use for those Citadel elevators. (Mayhem. Mayhem is the use.)

The variant lines possible in the Virmire Survivor face-off are quite complex under the hood.

Citadel DLC — Thane’s Memorial Service (Dialogue Sample, RPG Video Game) ~30 min

Didn’t feel like you got a proper goodbye to Thane in Mass Effect 3? DLC to the rescue!

A rare chance to revisit what I thought was a shortcoming in the main game.

Citadel DLC — Silver Coast Casino Infiltration ~ 30 min

A casino heist? In a game without stealth? We made it work! Here’s two versions.

This one is a walkthrough, so it has commentary. It includes the mission briefing.

I leveraged BioWare’s strength — dialogue — into our brief foray into stealth gameplay.

This one has no commentary, but does not have the mission briefing.

“Right, right… what did I say?”

(And just for fun, the Silver Coast Casino mission’s red carpet entrances — all 27 dialogue variations!)

“Needs a little something… now it’s perfect.”

Wayfinder‘s Traditions of Eventide (Seasonal MMO Content) ~ 15-47 min.

In a break from doom and gloom, I wrote gaming’s equivalent of the Hallmark Christmas Special, in which Lord Halar tries to assist his scientist granddaughter Avala during the winter holiday. The emotional beats at the end are all the more poignant if you know Avala is an Echo… in other words, like the player, she died and has returned to live an uncertain existence. The first mission is 15 minutes, but if you want the full 47-minute tour, I had my hands on every bit of dialogue in the patch.

“That’s not what ‘objectively’ means…”

Text and Worldbuilding:

Mass Effect Codex, Galaxy Map, Weapon and Item Entries

I headed up a lot of unglamorous-but-essential lore-building text on the Mass Effect Trilogy. (I helped a little bit on ME1, and took over for ME2 and ME3.)

First-Person Shooter Sample:

“Voice in the Ear” (Modern Military Shooter Level)

To demonstrate my skills with short, urgent dialogue (more so than the BioWare or Wayfinder samples) and to throw in a little level design, I added this documentation, adapted from a timed writing test. All names have been changed to protect the guilty.

Romance Genre Samples:

The Double (Contemporary Romance Fiction)

Pinning Him Down (Contemporary Romance Interactive Fiction in Twine)

I briefly wrote for I Got Games/AVGLife’s interactive romance novels, and would welcome the chance to revisit the romance genre. Twine makes it easier to simulate the flow of an interactive piece without starting my own studio.

Interactive Quizzes:

“What Do I Know About Video Games?” (A Twine Quiz)

And to end our tour, a little Web content, because I’ve done that, too!

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