In Which I Announce Unidentified Funny Objects, Volume 8!

In May, I had a short story accepted to the annual science fiction and fantasy humor anthology, Unidentified Funny Objects. Currently in its eighth year, UFO has featured a lot of famous writers, and this year it features such luminaries as David Gerrold (he created the Tribbles for Star Trek) Jodie Lynn Nye (who’s published more than 50 books) and of course Esther Friesner, who has probably written more humorous short stories than Alexander Hamilton wrote essays.

When I submitted the story, I wasn’t expecting to have my story be the first one in the book. But there it is, doing its duty to make a first impression. “The 10:40 Appointment at the NYC Department of Superhero Registration” starts the volume off, followed by 23 more lighthearted romps. There’s grandmotherly golems, cybernetic cats, a daring quest inside the living room couch, and more.

The book is now available in print and Kindle, and it seems to be getting a bit of acclaim on Goodreads (for some reason, there aren’t nearly as many Amazon reviews as of this writing).

From my desk to yours. (The cyber-cat-burglars are on page 133.)

“The 10:40 Appointment” follows the hapless Dr. Amir al-Madani, a newly-empowered vigilante who gave up his job in the United Arab Emirates and moved to New York to fight crime. Problem is, New York is full of superheroes, so the Department of Superhero Registration is basically that cantina in Star Wars except with more teenage deities and nuclear-powered mutants. Amir’s only superpower is regeneration, which is really the worst power to bring to the heroic equivalent of the DMV.

Why? Because to register his super-ness, he’s got to demonstrate its capabilities in a road test… which, for regeneration, means a proctor in power armor beats the living snot out of him.

Amir triumphs… but not in the way you might expect. The story is goofy, but it also tries to encapsulate a lesson about what makes a real hero. I’m pretty proud of the story, so by all means, check it out here:

Unidentified Funny Objects, vol. 8, on Amazon.

“The 10:40 Appointment” is not my only light-and-fluffy superhero short story. Keen-eyed observers of this site may note that I’ve had heroes on the brain for a few months. I’ve actually got five or six stories in the works, all in the same universe as “The 10:40 Appointment.” None are quite ready for prime time yet: they’re all in various stages of creation, editing, and submission to various magazines and markets. If any of them score a bullseye, I’ll let you know.

In the meantime, check out the book for a laugh, and if you like it, feel free to leave a review. And kids, remember to drink your milk, because someday your superpowers might depend on it.

Excelsior!

In Which I Announce Something New For a Change

After about six months of unemployment and about seven months of no new writing-related news, I felt like I was hitting a wall. I fully expected my wife to break into that song from the School of Rock musical, “Give Up Your Dreams,” but of course she stayed super supportive. Then, finally, in the same week, I got two bits of good news.

The first bit of news is that I have another video game gig. It’s slated to take 8-10 weeks, so by the time you read this, I will hopefully be shaved, dressed, and reporting in to a source of gainful employment. I don’t think I’m free to talk about the details yet, but hey, maybe this game will go somewhere, and take us along for the ride.

The second bit of news has been cleared by the publisher as good to go for social media announcement. I’ve got a short story accepted by the comedy science fiction and fantasy anthology series “Unidentified Funny Objects.”

UFO is an anthology with a nice pedigree. Apparently it has had stories from George R.R. Martin, Neil Gaiman, and (to my complete lack of surprise) the Hamster Queen herself, Esther Friesner. I don’t know if any of those three are in this year’s volume (the submissions are still being edited), but I’m stoked about it nonetheless.

The story that got accepted was “The 10:40 Appointment at the NYC Department of Superhero Registration,” which is a brief look into one story at the hero equivalent of the Department of Motor Vehicles, because frankly there’s so many of them nowadays that they can take a number. It makes a strong argument why regeneration is the worst superpower to have… and also, the best.

Unidentified Funny Objects #8 has a theoretical launch date of sometime in October. When I know more, I’ll tell you.

Until then… up, up, and away.

In Which I Succumb to Capitalism but Not Despair

I’ve been holding off on this announcement for a while, but it’s really past time. My employer, Seasun Inc., had a bad quarter with one of its flagship products not doing as well as expected. That meant that upper management had to cut costs to show they were doing something, and that meant layoffs. I am now out on the street and looking for a day job.

It hasn’t been too rough a ride so far. I managed to score a contract gig for about a week with Otherside Entertainment, which took the edge off. I’ve also had lots of interviews and writing tests. This has led me to revise my Writing Tour page to include samples, since I’ve applied to everything from RPGs to interactive romance novels to trivia quiz games.

I’ve got a little routine going — during the day I search for a main job, and at night I write and submit short stories. As I mentioned in a previous post, I’ve got a few I’m sending out, with the intention being that the proceeds get put in a separate pot dedicated to financing the self-publishing of Civil Blood‘s sequel. Great plan, right?

Well, as with all plans, this one hasn’t really survived first contact with the enemy.

Selling short stories, to misquote Han Solo, ain’t like dusting crops. Many markets are closed to submissions except for certain times of the year. Then there’s the matter of taste, and the fact that I’m not bringing a bajillion readers to the table like some of my competition is. The long and short of it is, the stories haven’t sold yet.

So, what’s a writer to do? Well, the first step is to keep writing. I’ve got that down. Besides the three pieces I wrote about last time, I’m working on a story called “The Needs of the Client” which is meant to be more lighthearted superhero fare in the vein of “The 10:40 Appointment.” I could use some positivity about now, and I bet you could, too.

For the second step, I’m finally joining all the other pro freelancers who have set up a Ko-Fi button on their webpage. Ko-Fi is a service where a reader can effectively buy a writer a coffee via PayPal. It takes small donations of about $3.00 each. And since the website offers a spot to create goals, I hit upon the idea of trying to use Ko-Fi to finance my short story habit.

If I can raise enough money — not much, say, $50, a token payment of about $0.01 a word — through Ko-Fi, I’ll publish one of the short stories here on my website rather than continuing to submit it in the longer, slower process of traditional publishing. You get a story, I get closer to my goal, my website gets more content — everyone wins.

To recap, the stories I have kicking around are:

  • “Stopping the Bleeding,” an election-year story in the Civil Blood universe with a new protagonist.
  • “Infection in Everything,” a Civil Blood universe story about Infinity and the woman who taught her jiujutsu.
  • “The 10:40 Appointment at the NYC Department of Superhero Registration,” a lighthearted story about a would-be superhero fighting bureaucracy and enduring one heck of a road test.
  • “The Needs of the Client,” a story about what it’s like to work in an IT department when your client is a superhero group similar to the Justice League.

I should emphasize that I’m not on the brink of starvation over here, as many artists are. My immediate family are in decent health so far (knock on wood here until my hand breaks off). Honestly, if anything, I might survive the Coronapocalypse longer than some of the publications I’m submitting stories to, since some of their staff may have day jobs that can’t be done remotely. That’s no slam on them — it’s just part of the scary world we live in now.

But since the plan is to hunker down and never go outside, this seems like an opportune moment to get more writing done. And in case you’re a fan and want to see more of my work, I’ve now made it a bit easier to do so.

That’s all. I’m sure I’ll post more about the Black Plague of the 2000s in detail soon enough. Stay safe out there.

In Which I Plug My Latest & Greatest

I’m happy to announce that my work with Seasun Comics has at last gone to press with Mythkillers, the urban fantasy comic I’ve been working on for the last year. Mythkillers is the story of a teenage demigoddess, her clay golem best friend, a snarky Zulu fairy and an immortal Greek warrior teaming up to stop a dark god from wrecking the afterlife in his bid for power.

We’ve had Mythkillers #1 printed for a while, but now all six issues are up on Amazon Kindle. Here’s the link.

Issues 1 and 2 are available through ComiXology, but as of this writing, they are still processing Issues 3-6.

“But wait,” you may say, “What’s going on with your other projects?”

(Narrator: No one says that.)

The Civil Blood universe is still kicking, and I’m still revising “Infection in Everything,” a short story involving Infinity and her jiujutsu teacher. And I’m still submitting “Stopping the Bleeding” (a post-Civil Blood story about a new character) and the original humorous piece “The 10:40 Appointment at the NYC Department of Superhero Registration.” To make a long story short, there are a whole lot of short story markets out there and they’re all closed to submissions for the immediate future.

Okay, not all. But seriously, it’s a thing.

That’s the latest. I’ll post more when I know more.

Stay cool.

In Which I Come Back from Faraway Lands

Those of you just joining me may look at my last blog post and say, “Egads! It’s been three months since the last update! Where has Chris been?” And the answer, of course, lies in the text of the last update — I’ve been doing my day job, which has, like most hazardous gases, expanded to fill the size of its container.

The good news is, the job is pretty cool. When we last left our intrepid hero, I was Kickstarting Mythkillers. In short, Mythkillers is an urban fantasy that is sort of like if you took the ancient bloody-minded gods from Sandman and gave them to the goofy motherf***ers writing Guardians of the Galaxy.

We were successfully funded on Kickstarter, hit two stretch goals, and have been busily making the comics ever since. Since my last post on this blog, I added somewhere around 37 articles on the Seasun Comics news page, which explains a part of my conspicuous absence. If you’re looking to check out Mythkillers, we’re currently using Indiegogo’s InDemand as our online store. I posted a general FAQ for people new to the comic here.

But like any good act of magic, the reasons for my disappearing act here comes in threes.

The second reason I’ve been absent is more related to an old, long-held vice. From 2005 to 2012 or so, I played a massively-multiplayer online roleplaying game called City of Heroes. The game shut down in 2012… officially. In May or so, it was revealed that a secret cabal of reverse engineers had actually managed to illegally keep the game’s source code and played it on a private server for the last six or seven years. And then they reopened it for public play, free of charge, with the game company tacitly agreeing not to prosecute anyone for literally saving Paragon City.

It is difficult for me to express how much I loved City of Heroes… okay, it’s not difficult, but most of you wouldn’t understand me if I said “I got the Isolator badge the hard way in Recluse’s Victory and Disruptor on my empathy defender.” I’ve toned my fanaticism down a bit this time around, but I can now play it with my son, who enjoys creating characters just as much or more than he actually likes playing the game. So the game is a factor as well — it sucks up time I would have spent writing.

But that doesn’t mean I haven’t stuck with my plan to write short stories and sell them to try and finance a Civil Blood sequel. Far from it, in fact. The third thing I’ve been doing in the evenings rather than post updates to the blog is the actual writing of short stories. I finished two recently and sent them off to a writer’s workshop.

The first, “The 10:40 Appointment at the NYC Office of Superhero Registration,” humorously imagines what the superhero equivalent of the DMV is like. It highlights the down side of being a regenerating hero, which is that to register your superheroic abilities, you have to demonstrate them, i.e. get the mess beaten out of you by a big dude in power armor who doesn’t know what a safe word is.

The second story is from the Civil Blood universe and is, of course, much darker and more serious. It deals with Infinity returning to Los Angeles after the events of the novel and meeting up with Katie, the martial arts instructor who was like a mother to her. Infinity chooses to “come out” to Katie as a vampire, but she can’t go home again the way she’d like to. The story’s title, “Infection in Everything,” refers to the vampire virus VIHPS as well as a passage in Musashi’s famous martial arts manual The Book of Five Rings.

So hopefully, both these stories will see the light of day sometime. I suspect “The 10:40” will be an easier sell, since SF magazines perpetually say they’re starved for humorous content. I think it hits a good mix of slapstick and poignancy, and it’s high time someone wrote a story about the super-saturation point of comic book crime-fighters.

They do say, “write what you know,” right?

A Writing Tour






This is is where I show off promotional materials, excerpts from books, links to published or produced works, and so forth. My LinkedIn page covers my specific responsibilities for the collaborative projects.

I have also spoken at the Game Developers’ Conference on the topic of writer research skills. If you’re an attendee, you can find my 2016 lecture “What Wikipedia Doesn’t Know Can Hurt You,” in the GDC Vault.

Video Games

Pirates of the Caribbean

Relics of Gods

The Mass Effect Trilogy

Star Wars: The Old Republic

FableLabs Projects

My Loft

Wayfinder

City of Heroes: Homecoming

Novels

Civil Blood: The Vampire Rights Case that Changed a Nation

Short Fiction

“The 10:40 Appointment at the NYC Department of Superhero Registration”

“The Torturer of Camelot”

“High Water Mark”

“This Thing of Darkness”

Television

The Agency

Tabletop Role-Playing Games

Legend of the Five Rings

Shadowrun

Earthdawn

Paranoia

The Shot Glass of Nostalgia” — Tabletop Stories to Help Your Games

Comics

Mythkillers

M.I.T.H.

Writing Samples

These are resume fodder: YouTube videos of my video game work, and interactive fiction in small, digestible chunks.

A Twine Writing Sample:

“A Hell of Heaven” — A Cyberpunk-Genre Twine Mission (15 minute read)

A choose-your-own-adventure in interactive prose. “A Hell of Heaven” is in the vein of Cyberpunk, Shadowrun, or similar games that occur twenty minutes into the future. If technology allows our brain to be edited by others, what makes our decisions ours?

Videos:

A Question of Motivation Part 1 (MMO Quest Giving)

A short and sweet side-quest as it originally appeared in Star Wars: The Old Republic. Takes about 5 minutes to watch, which is why I put it first.

“Shoot the mouthy one” is a very Sith answer, but it does not avail the player here.

A Question of Motivation Part 2

The gameplay of the rest of the adventure, including the twist at 10:34 and decision/quest turn-in at 18:31. Total dialogue time about 5 more minutes.

Stomping giant insect-like Colicoids? You’re gonna need a bigger boot.

Companion Character: EDI Makes a Joke ~35 seconds

The Enhanced Defense Intelligence says this early on in her ME3 dialogues, so a lot of fans are familiar with this joke.

Hey, EDI, you do remember how Shepard died in ME2, right? Juuuuust checking.

Companion Character: EDI and Liara ~ 30 seconds
This ME3 scene plays if you never completed one particular ME2 DLC.

What is there to say but “Oops?”

Companion Character: EDI Compilation ~ 13 min

EDI goes through a lot: her installation in a human-like body prompts many questions about mortality and human behavior. It ultimately leads her to decide that destroying the Reapers is worth her own death. Here’s a supercut of many of her conversations.

“But it was something good.”

Priority: Citadel from Mass Effect 3 (Action Sample, RPG Video Game) ~ 30 min

Kai Leng’s first appearance, a showdown with the Virmire Survivor, and finally a use for those Citadel elevators. (Mayhem. Mayhem is the use.)

The variant lines possible in the Virmire Survivor face-off are quite complex under the hood.

Citadel DLC — Thane’s Memorial Service (Dialogue Sample, RPG Video Game) ~30 min

Didn’t feel like you got a proper goodbye to Thane in Mass Effect 3? DLC to the rescue!

A rare chance to revisit what I thought was a shortcoming in the main game.

Citadel DLC — Silver Coast Casino Infiltration ~ 30 min

A casino heist? In a game without stealth? We made it work! Here’s two versions.

This one is a walkthrough, so it has commentary. It includes the mission briefing.

I leveraged BioWare’s strength — dialogue — into our brief foray into stealth gameplay.

This one has no commentary, but does not have the mission briefing.

“Right, right… what did I say?”

(And just for fun, the Silver Coast Casino mission’s red carpet entrances — all 27 dialogue variations!)

“Needs a little something… now it’s perfect.”

Wayfinder‘s Traditions of Eventide (Seasonal MMO Content) ~ 15-47 min.

In a break from doom and gloom, I wrote gaming’s equivalent of the Hallmark Christmas Special, in which Lord Halar tries to assist his scientist granddaughter Avala during the winter holiday. The emotional beats at the end are all the more poignant if you know Avala is an Echo… in other words, like the player, she died and has returned to live an uncertain existence. The first mission is 15 minutes, but if you want the full 47-minute tour, I had my hands on every bit of dialogue in the patch.

“That’s not what ‘objectively’ means…”

Text and Worldbuilding:

Mass Effect Codex, Galaxy Map, Weapon and Item Entries

I headed up a lot of unglamorous-but-essential lore-building text on the Mass Effect Trilogy. (I helped a little bit on ME1, and took over for ME2 and ME3.)

First-Person Shooter Sample:

“Voice in the Ear” (Modern Military Shooter Level)

To demonstrate my skills with short, urgent dialogue (more so than the BioWare or Wayfinder samples) and to throw in a little level design, I added this documentation, adapted from a timed writing test. All names have been changed to protect the guilty.

Romance Genre Samples:

The Double (Contemporary Romance Fiction)

Pinning Him Down (Contemporary Romance Interactive Fiction in Twine)

I briefly wrote for I Got Games/AVGLife’s interactive romance novels, and would welcome the chance to revisit the romance genre. Twine makes it easier to simulate the flow of an interactive piece without starting my own studio.

Interactive Quizzes:

“What Do I Know About Video Games?” (A Twine Quiz)

And to end our tour, a little Web content, because I’ve done that, too!

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